Hydra Clan Boss Guide - HellHades - Raid Shadow Legends (2024)

Hydra Clan Boss Guide - HellHades - Raid Shadow Legends (1)

The Hydra Clan Boss is one of the most complicated encounters you will face in Raid. It will stretch your account to find specific champions with the right buffs/debuffs in order to take down this beast. What’s more challenging is each champion can only be used once per Hydra Key. This means a total of 18 champions (6 per key) will be required to use all 3 keys. Below you will find our guide to beating this boss (We are currently overhauling this guide so certain content pieces may be missing!)

Hydra Clan Boss Guide - HellHades - Raid Shadow Legends (2)

Hydra Clan Boss Guide - HellHades - Raid Shadow Legends (3)

What is the Hydra Clan Boss?

Hydra Clan Boss Guide - HellHades - Raid Shadow Legends (4)

The Hydra Clan Boss is a new Clan Boss that launched in Patch 5.0 and exists alongside the existing Clan Boss (where everything remains the same). Just like the Clan Boss, you will have a number of keys that you will use to deal as much damage before you are defeated. If your clan deals enough damage you’ll get double the rewards on reset. There are, however, some differences you need to know.

Whilst the Clan Boss is a daily reset, Hydra will instead be a weekly reset and you will be limited to 3 Hydra Clan Boss Keys in that window. This allows you plenty of time to work on champions and develop new ideas. Hydra will also be the first encounter where you can use 6 champions in the same battle however there is one catch, each champion can only be used once per week. That means you’ll need a total of 18 champions for all 3 keys, however you can use Duplicates of the same champion!

Facing the Hydra will be a tough task. There are a total of 6 Hydra Heads each with their own unique abilities and mechanics. In addition they are bringing a number of new effects we have never seen in Raid before. Its a good time to refresh your knowledge on the buffs, debuffs and instant effects by checking our updated guide here. You will face 4 of the 6 heads at the start of the battle, with the 5th and 6th waiting on the side-lines. Both the heads and affinities of each head will rotate monthly. That means you’ll have a month of the same starting 4 heads before it changes up. Each head has its own HP pool and can be decapitated (effectively killed). When this happens, you will have some time to hit the Exposed Neck of the defeated Head dealing boosted damage for a few turns before the head either regrows or one of the other two heads not in rotation grows in its place. This means you cannot forget about the 5th and 6th head in each monthly rotation as part of your strategy. The chance for the Hydra Head to regrow into the 5th or 6th grows as you climb in difficulty.

Your damage to the Hydra is tracked the same as the Clan Boss, an overall damage number. You will need to work with your clan to hit the right difficulty. Each difficulty has its own Total Damage required that increases as you climb in difficulty. The chest rewards you gain align similarly to Clan Boss where you will need to deal a specific amount of damage as a clan to get double the rewards and your keys will also need to hit a certain value. If you manage to do so, great rewards await you. Read our Hydra Clan Boss Rewards guide for more information.

Hydra Clan Boss Guide - HellHades - Raid Shadow Legends (5)

Hydra Boss Unique Mechanics

Hydra Clan Boss Guide - HellHades - Raid Shadow Legends (6)

The Hydra Boss brings some unique mechanics that you will need to take into consideration when bringing a team to take down this monstrosity of a boss! Below we have outlined the mechanics that apply across all seasons and heads.

Consumption

Hydra Clan Boss Guide - HellHades - Raid Shadow Legends (7)

When you start the battle, the Champion with the HIGHEST Critical Damage value will receive a Consumption Debuff. This cannot be blocked, resisted or otherwise removed. It’ll start with 20 and decrease by 1 count everytime a Hydra Head takes a turn. Once the counter reaches 0, the next time a Hydra Head champion takes a turn and attempts to use their Basic Skill (A1) they will instead consume your champion taking out of the battle for a period of time. Once consumed, a new counter is placed on a random champion in your team (although it cannot be a champion that was most recently consumed and released – see below) and the starting counter is reduced. Therefore, having many consumed champions will eventually cause you to run out of duration and end up constantly trying to get your champions back into your team.

Digestion

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Once the counter for consumption reaches 0, your champion will be eaten by a Hydra Head. This will then apply the Digestion Buff to the Hydra Head with a turn count. Initial this is 5 but it will decrease by 1 for each time a champion is eaten. A green HP bar is added to the Hydra Head. To return your champion back to your team, you need to deal enough damage to clear the green hp bar. The amount of HP required changes per difficulty:

  1. Normal – 150k Damage
  2. Hard – 250k Damage
  3. Brutal – 350k Damage
  4. Nightmare – 400k Damage

If you do not deal enough damage, your champion is Digested and you will not be able to revive/return your champion to the team. Note: If a Hydra Head has a Life Barrier and has Digested your champion then you will need to clear the Life Barrier FIRST!

Decapitation

Hydra Clan Boss Guide - HellHades - Raid Shadow Legends (9)

Each Head will have its own HP pool and defence numbers. If you are able to do enough damage to a head to decrease his HP value to zero, then you decapitate the Hydra Head. Decapitating a will disable the head for 2 turns (see notes below) and will not perform any actions. Whilst decapitated it can be debuffed and attacked. Attacking a decapitated head will increase your damage done by 200%. This gives you an avenue to deal significant amounts of damage.

Important Notes:

  1. The duration of the decapitation effect is based on the Head’s Turn Meter. It retains the Turn Meter the head had before you decapitated. Therefore try to avoid decapitating hydra heads will full turn meter bars
  2. Decapitation removes all debuffs so you will need to re-apply your debuffs to maximise damage
  3. When a Hydra Head Respawns, they will have a buff that reduces incoming damage by 75% of the damage received for 1 turn.

No one strategy is perfect here and you will need to work with the resources and champions you have available to you. We are currently working on writing detailed Hydra Seasons Guides to help you deal with each rotation. Check out also the content being released on HellHades Youtube.

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Hydra Clan Boss Guide - HellHades - Raid Shadow Legends (11)

Hydra Clan Boss Guide - HellHades - Raid Shadow Legends (2024)

FAQs

How much accuracy do I need for normal Hydra? ›

For example, in Normal Hydra, the fastest head has a speed of 210. Therefore, your champions should have a speed of 211 or higher. The highest resistance required is 140, which means your accuracy should be at least 215 to land debuffs (165 as shown in yellow, plus 50 if the Head of Suffering is present).

How to beat Hydra in Raid: Shadow Legends? ›

Hydra Top Tips – How to Beat the Hydra
  1. Tip 1: Decapitation and Turn Meter Awareness. ...
  2. Tip 2: The Respawn Buff! ...
  3. Tip 3: Optimizing Champion Stats/Builds. ...
  4. Tip 4: Timing your abilities. ...
  5. Tip 5: Using Blessings Effectively. ...
  6. Tip 6: Brimstone Targetting. ...
  7. Tip 7: The Power of Hex. ...
  8. Tip 8: Passive Damage.
Jun 6, 2023

How much resistance is needed for Hydra Raid? ›

For example, in Normal Hydra, the fastest head is 210 speed so your champions should be 211 or more. Of all the heads, the highest Resistance is 140 which means you should have at least 215 Accuracy to land your debuffs (165 as shown in yellow + 50 if the head of Suffering is out).

How many Hydra rotations? ›

The Hydra works in monthly Rotations and weekly reset cycles. Every month, 4 of the Hydra's total available Heads will be chosen as the “Starter Heads” for that month. 2 of the remaining Heads will be chosen as the “Substitute” heads for that month.

What is the best weapon against Hydra? ›

Equipment
Item (most effective → least effective)
Twisted bowDragon hunter crossbowBow of faerdhinen
Twisted bucklerDragonfire wardBook of law
Dragon arrow (Twisted bow)Ruby dragon bolts (e) (crossbow)Any god blessing / Rada's blessing 3 (blowpipe or bow of Faerdhinen)
Zaryte vambracesBlessed vambracesBlack d'hide vambraces
8 more rows

What level should I be to fight Hydra? ›

Recommended Level
Recommended LevelLocationDrops
15-17Tokyo TowerBead
1 more row
Jun 28, 2024

What is the Hydra boss weak to? ›

Hydra blocks all fire-type attacks, so don't take demons whose primary purpose is to bring the heat. On the other hand, Hydra is weak to ice-type attacks, so to continue our unnecessary and frankly underwhelming puns, do take demons who can tell it to chill out.

What raid epic is best for Hydra? ›

The Best Epics Vs Hydra Clan Boss
  • Godseeker Aniri is a top tier epic for hydra. ...
  • Oboro has a really unique kit that includes of lot of great utility for hydra. ...
  • Mordecai places HP burns as an AoE. ...
  • White Dryad Nia stood out the most for the sake of hydra when the new Sylvan Watcher faction came out.
Nov 10, 2022

What champions to use for Hydra? ›

Tuhanarak. Tuhanarak is a fantastic support champion for Hydra. She brings a lot of healing for your team and can even cleanse a debuff off everyone whenever she takes a turn, making her a great way to deal with the unblockable True Fears from the Head of Torment if you don't have a Perfect Veil champion.

Do the Hydra heads Respawn? ›

The Hydra possessed many heads, the exact number of which varies according to the source. Later versions of the Hydra story add a regeneration feature to the monster: for every head chopped off, the Hydra would regrow two heads.

What is the turn limit in raid shadow legends Hydra? ›

In Hydra boss battles and Clan Boss battles, this turn counter is separate for your team and enemies. The turn counter will automatically pause after 1450 turns even in multi-battles and will let the players decide the fate of the battle or whether they want to give up.

Which Hydra head steals buffs? ›

Hydra Head of Mischief

A1 Thieving Jaws Attacks the enemy with the most buffs. Steals all buffs from the target and steals 50% of the target's Turn Meter.

Does stun set need accuracy? ›

It is possible to stun enemies using a stun set with a % chance to land a stun on each skill (This does mean, that abilities that hit multiple times won't trigger an additional chance). Sets do not require accuracy to activate whereas skills always do! Stun sets are fantastic when used on champions with AOE abilities.

What accuracy do you need for ultra nightmare clan boss? ›

A good F2P friendly team
Clanboss SpeedAccuracy Required
Ultra-Nightmare190230+
Nightmare170200+
Brutal160170+
Hard150150+
2 more rows
May 24, 2024

How much accuracy do you need for Doom Tower hard? ›

How much Accuracy required to apply debuff on Dreadhorn? To apply debuff on Bommal the Dreadhorn, your champions will need to have a minimum of 100 Accuracy for Doom Tower Normal or 330 Accuracy for Doom Tower Hard for all floor stages!

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